The Cult of the Game: Sin and Punishment
March 8, 2009, 10:22 pm
Filed under: The Cult of the Game | Tags: , , , ,

Importing seems to be dead these days. With the global nature video games have become few gems of games are rarely released exclusively to a single region. While importers in the past would clamor for games like Parodius, Snatcher and fighting games based on the Dragon Ball Z and Ranma licenses nowadays games that may seem too “Japanesecentric” or based off major anime titles get released here with some level of regularity. Much of this is to the Kudos of publishers like Atlus who see the massive cult followings these games have and reward the loyal fanbase by releasing titles like Odin Sphere, Diagaea and Persona for the masses. Even if titles aren’t released on this side of the ocean thanks to the internet it’s easy to e-mail imported games and with most systems having loose legion locking measures it’s often fairly painless to get these games running on your system.

This wasn’t the case during the 90’s, where the video game import scene was starting to build steam. Many people had to find specialty retailers in their area, most of them Asian run shops that would get games for their customers who had brought over systems from Asian territories. Failing that most would have to go through mail order services from the backs of video game magazines. From here many import superstars came to be and one of the biggest import only games for a long time and one of those last superstars was Sin and Punishment for the Nintendo 64.

sin-punishment-art
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13 Nintendo Miss-steps
March 5, 2009, 11:23 pm
Filed under: Player Inventory | Tags: , ,

ROB The Robot

robotic_operating_buddy

Even Nintendo fanboys, for all the good the company has done for the game industry, must admit that sometimes the Big N does some serious fuck ups. Even early on with the NES Nintendo was forced to make the system more appealing to retailers ROB was created to give the Nintendo a more “toy” like feel after the stigma video games received after the Atari crash. The end result was ROB was released with two piss poor games and really never used again, collecting dust in many a closet.

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